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Saturday, June 13, 2009

Brian Lara Cricket 2005







GamesRevolution.Tk Ratings:-10/6 OK
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Brian Lara Cricket 2005 Reviews..
True cricket fans will tell you that the one-day and Twenty20 stuff isn't the real game. No; they'll tell you that the only way to gauge a good cricketer is over a five-day test match.

That's always presented a problem as far as computer cricket is concerned. It's unfeasible to hold a gamer's attention for that length of time in a sporting simulation of pretty much any ilk, and thus corners have had to be cut. And that's meant that cricket games have inevitably focused on the shorter games in preference to the longer.
t's a trade-off that's been made to an extent with Brian Lara Cricket 2005. Even though it's a game packed with modes - allowing you to tackle pre-set or customized tournaments - it'll be a very patient player who bothers to tackle a full-on test series. Because as with practically every other game in the cricket genre, Lara 2005 doesn't have too many tricks up its sleeve.

The core of any cricket title is, surprisingly, the batting and bowling, so let's take those in turn. To control the batting, you need to position your batsman, pick a direction for your shot and whether you want an attacking, defensive or lofted hit. It's all in the timing, of course, and the game rewards some serious time spent in the nets before you go out and play properly.

Yet after a while it's not too tricky to wrap your head around the batting system, and you'll start pulling off some good shots. That said, once you head to test level, the difficulty can reach an unforgiving point where frustration frequently eclipses the fun factor. Still, all in all the batting side of the game is suitably good fun.

Bowling is slightly more convoluted, but again, it rewards some serious practice. Here you need to set your angle of approach, target where you want the ball to pitch and choose your delivery type. You can also apply a bit of swing or drift, and again it's mostly a job of getting your timing right. The bowling is, in our view, the slightly more challenging of the two disciplines, but it's far from impossible to fathom.

So how, ultimately, does it all hang together? Not too badly, actually, at least in the short term. Lara's quite good fun to play, and suitably detailed. However, once you've worked out what's what, you'll quickly deduce - quite rightly - that there's only long term appeal here for hardened cricket nuts. Sure, it's better than this year's effort from Electronic Arts (although its Cricket 2005 does at least boast all the proper player names), but for the casual gamer, it's still a middle-of-the-road title that's fun for a while but holds limited long-term appeal.

Codemasters seems to have appreciated this, which is perhaps why you get fun asides such as the challenge mode whereby, for instance, you find yourself in the midst of some classic games of yesteryear. But the game remains a cautious buy, with few compelling reasons to shell out £35, regardless of whether it's for the PC, PlayStation 2 or Xbox.
Source:-itreviews.co.uk

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SYSTEM REQUIRMENTS...
Hardware Requirements
Windows 98SE/ME/XP/2000DirectX 9.0cPentium III or Athlon at 1GHz256mb RAMSupported Graphics cardDirectX 9 Compatible Sound Card2x DVD-ROM Drive4.4Gb Hard Drive Space
Recommended Requirements:
Windows XP/2000DirectX 9.0cPentium 4 at 2GHz or AthlonXP 2000+512Mb RAMGraphics Card: GeForce FX 5xxx or Radeon 9xxxDirectX 9 Compatible Sound Card
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